Vol.15, No.3, August 2026.                                                                                                                                                                          ISSN: 2217-8309

                                                                                                                                                                                                                        eISSN: 2217-8333

 

TEM Journal

 

TECHNOLOGY, EDUCATION, MANAGEMENT, INFORMATICS

Association for Information Communication Technology Education and Science

 

Machine Learning for Recommending Consumer Electronics

 

Gabriel A. Alvarado-Huayunga, Segundo E. Cieza-Mostacero

 

© 2026 Grabiel A. Alvarado-Huayunga, published by UIKTEN. This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 License. (CC BY-NC-ND 4.0)

 

Citation Information: TEM Journal. Volume 15, Issue 3, Pages 2974-2981, ISSN 2217-8309, DOI: 10.18421/TEM153-78, August 2026.

 

Received: 26 July 2025.
Revised: 31 January 2026.
Accepted: 06 March 2026.
Published: 27 August 2026.

 

Abstract:

 

This research examined the influence of Machine Learning on consumer electronics recommendations through a mobile application in Trujillo. A system based on the Random Forest algorithm was developed to suggest categories and display products according to predictions. Three indicators were analysed: number of recommendations, recommendation effectiveness, and average search time. Using a true experimental design with 190 records per group, the Mann–Whitney test (p = 0.001) revealed statistically significant differences. The results show that the use of Machine Learning improved the user experience by increasing the number of recommendations, enhancing their perceived usefulness, and reducing search time. These findings highlight the practical value of machine learning–based recommender systems for e-commerce platforms, as they can support more efficient product discovery and improve decision-making processes for both users and online retailers.

 

Keywords – Machine learning, e-commerce, electronics, mobile, Random Forest.

 

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