Vol.13, No.4, November 2024. ISSN: 2217-8309 eISSN: 2217-8333
TEM Journal
TECHNOLOGY, EDUCATION, MANAGEMENT, INFORMATICS Association for Information Communication Technology Education and Science |
A Systematic Review on Agriculture Gamification for Climate Change
Swati Tayal, Kannan Rajagopal
© 2024 Swati Tayal, published by UIKTEN. This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 License. (CC BY-NC-ND 4.0)
Citation Information: TEM Journal. Volume 13, Issue 4, Pages 2969-2976, ISSN 2217-8309, DOI: 10.18421/TEM134-31, November 2024.
Received: 02 May 2024. Revised: 03 September 2024.
Abstract:
The current climate change conditions create the need to modify agricultural technology, techniques, tools, and methods. With the growth of imminent technology and world modernization, the 21st century faces a threat to agriculture. Gamification practices are adaptable to engage user involvement and bring user satisfaction. Gamification integrated with technology quickly makes it accessible and available for users that can match the user's needs and preferred goals. Several existing studies have been added to the literature, making it relevant in marketing, e-commerce, and education. This study primarily uses systematic reviews for (Prisma) to explore the effectiveness and contribution of the existing literature through gamification in the agriculture field. The analysis of this study indicates that agricultural practices could quickly adapt to the gamification methods. However, the current state is very limited to the study area, and therefore, future studies can enable gamification, leading to the significant driving of agricultural methods. The challenge of achieving sustainable development goals remains uncertain in the current era, and gamification can facilitate its emerging need and address those gaps. The result opens future research areas to advance with upcoming challenges and new directions to the opportunities as it contributes to the gamified agriculture approach.
Keywords –Agriculture 4.0, sustainable development goal SDG 2, agricultural productivity, gig economy, SDG 13, climate action, zero hunger. |
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